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Conducts research into the mathematical and algorithmic foundations of numerical problems in computer graphics and scientific computing with a specific focus upon multiresolution techniques.
http://multires.caltech.edu/ |
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University of West Bohemia. Research areas include algorithms for computer graphics and visualization,volume data processing, methods for iso-surface extraction, mesh reduction and reconstruction from scattered data, triangular and tetrahedral mesh generation.
http://herakles.zcu.cz/ |
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Conducts research that explores and develops new approaches to modeling, rendering, simulation and scientific visualization.
http://www.gg.caltech.edu/ |
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Dr Nilo Stolte research work in computer graphics: voxelization and visualization of implicit surfaces, discrete ray tracing, fractal clouds, publications, and tutorials.
http://nilo.stolte.free.fr |
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Provides news, applications, games and developer documentation related to the OpenGL 2D and 3D graphics application programming interface.
http://www.opengl.org/ |
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Involved in the modelling and animation of three-dimensional inhabited virtual worlds.
http://vrlab.epfl.ch/ |
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